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Pirots 5 Demo & Slot Review

Pirots 5 slot by ELK Studios is a 6x6 CollectR release that can expand up to 8x8, with 4 parrots collecting matching gems, Cascades, gem levels, Tokens, Captain Blackfeather, traps, portals, the Cursed Temple Coin Game, Bonus, Super Bonus, and X-Tier options. The slot uses medium-high volatility and several RTP versions, with the top setting reaching 96% and the max win reaching 10,000x the bet. Play the Pirots 5 demo for free at SlotCatalog, read the full review, and check where this ELK Studios slot is available for real money play.

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User Rating: 7.5/10 (2 votes)

Provider:ELK Studios
RTP 🔗: 96% RTP Ranges!
Variance: Med-High
Max Win: x10000.00
Betways: CollectR
Release Date: 2026-07-23 [ i ]
SlotRank: N/A
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Online Casinos where you can play Pirots 5

We have scanned 6 best online casinos in US New Jersey, and we have not found Pirots 5 on any of them at the current moment.

Nevertheless do not hesitate to check casinos where other games from ELK Studios are available:

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Pirots 5 Review

The pirate parrot crew from ELK Studios’ Pirots series returns with another continuation of its increasingly strange treasure hunt. The first game started with a fairly standard pirate setup, but later entries sent the crew into prehistoric lands, the Wild West, and outer space. At this point, these parrots have a better travel record than most slot characters.

In Pirots 5, the next stop is Egypt, where the crew follows traces of their old enemy, Captain Blackfeather, and runs into an ancient tomb, deadly traps, and another collector-based setup. The setting changes again, but the main question stays familiar: how much can ELK squeeze out of the Pirots formula before the birds finally need a holiday?

Pirots 5 takes place on a spacious 6x6 grid that can expand up to 8x8 during play. The payouts are built around the series’ CollectR mechanic, so there are no paylines or betways in the usual sense. Instead, 4 parrots collect gems that match their own colours.

Each bird moves in turn, collecting adjacent matching gems and feature symbols when a possible route appears on the grid. After the parrots can no longer move, Cascades drop new symbols into the opened spaces, giving the birds another chance to continue the collection.

Gems are also connected to the level-up system, but we will get to that part a bit later. For now, here is how the Pirots 5 paytable looks. The table shows the value of one individual gem, so if a bird collects 3 Lvl 2 gems, the payout is the sum of those 3 gem values.

Level Red Gem Purple Gem Green Gem Blue Gem
Lvl 7 25x 15x 10x 7.50x
Lvl 6 6.25x 5x 3.75x 2.50x
Lvl 5 2x 1.50x 1.20x 0.80x
Lvl 4 0.75x 0.60x 0.45x 0.30x
Lvl 3 0.40x 0.30x 0.25x 0.15x
Lvl 2 0.25x 0.20x 0.15x 0.10x
Lvl 1 0.10x 0.10x 0.05x 0.05x

Math-wise, Pirots 5 has a pretty pleasant profile. The minimum stake is only €0.20, but if you feel like raising the pressure, the bet can go up to €100 per spin.

The medium-high volatility core is backed by a juicy max win of 10,000x the bet. In practice, this gives Pirots 5 enough room for both regular CollectR action and bigger results when the grid expansion and level-up mechanics start working together.

However, it is better to check the RTP value before real money play, because Pirots 5 can run at 87%, 90%, 92%, 94%, or 96%, depending on the casino. Higher numbers are nice, while the 87% version is one I would personally avoid.

Pirots 5 Slot
Pirots 5 Slot - Reels Screen

Pirots 5 Slot Features

Pirots 5 is one of the denser modern slots in terms of features. Something is almost always happening on the screen, and understanding the full system may require the rules page, a notepad, and a cup of coffee. Or you can do the healthier thing, relax, and accept that the parrots are touching shiny objects for mathematical reasons.

Under the surface, the game still follows the Pirots formula: birds collect gems, the grid changes, features land on the board, and progress systems keep adding extra layers. The main difference is how many of these layers ELK Studios packed into one release.

Collectable Tokens

Pirots 5 includes 9 collectable tokens. They are split between 3 worlds: Cursed Temple, The Kraken, and City of Gold. Each world has 3 tokens, and collecting all 9 tokens permanently unlocks the Boss Castle game.

Tokens can appear during any spin, except in the Cursed Temple Coin Game. In each world, all 3 tokens have the same hit frequency, although the hit frequency itself differs from one world to another. Once all 3 tokens have been collected in one world, no more tokens can be collected there.

A collected token pays the same as a 5x coin. Token progress is also global and persistent, so it is saved across bet levels, game rounds, and game modes.

Symbol Collection and Feature Symbols

One of the most noticeable UI elements in Pirots 5 is the meter above the grid. It tracks pay symbols and Wild symbols collected by the 4 main parrots. When the meter fills, one pending feature symbol release is added.

Up to 3 pending feature releases can be stored at the same time. These releases trigger when the birds can no longer collect any more symbols. During a feature symbol release, a number of gems are converted into random feature symbols.

  • Captain Blackfeather triggers the Captain Blackfeather feature if a bird ends up adjacent to him. Old enemies rarely arrive just to wave hello.
  • Scatter Scarab and Super Scatter Scarab are bonus-related symbols. They belong to the feature symbol pool and can appear through the symbol release system.
  • Wilds substitute any gem at the current payout level. They also stay on the grid after collection, so another parrot can collect the same Wild later if the route allows it.
  • Coins are cash symbols with values shown as bet multipliers. For example, a 5x coin pays €5 on a €1 bet.
  • Upgrade increases the payout level of the collecting bird’s gems by 1 to 3 levels. If that bird’s gems are already at level 7, the upgrade may affect other birds’ gems instead.
  • Upgrade All increases all gem levels by 1 to 3 levels.
  • Tokens can appear through the feature symbol system. Collected tokens count toward the 9-token global progression and help unlock Boss Castle.
  • Transform changes a cluster of gems next to the collecting bird into gems of the same colour as that bird. It may also convert a random number of gems into feature symbols.
  • Super Transform works as a stronger Transform symbol and can trigger the effect 2 or 3 times.

Switcheroo and Labyrinth

When 2 parrots end up on adjacent tiles and cannot collect any more symbols, they may perform Switcheroo. This swaps their positions and can create a new route for the next collection attempt.

There is also a Super Switcheroo version. In that case, one bird punches another across the grid, sending it to the edge of the layout or to the next collectable symbol in its trajectory. Yes, parrot-on-parrot violence is now part of route management.

If 3 or more parrots end up adjacent, they may trigger the Labyrinth feature. This feature is not available in the Cursed Temple game. Labyrinth removes gems from random rows and columns, then separates the birds along those opened paths.

Captain Blackfeather

Captain Blackfeather may land on any drop, and his feature triggers if a parrot ends up next to him. When that happens, he turns the triggering bird into a ghost and takes over its win counter, gems, and collectable feature symbols.

The taken-over gems become Blackfeather Gems, which use their own payout ladder. There is also a chance that Captain Blackfeather takes over additional parrots before the feature ends.

After he collects all Blackfeather Gems and feature symbols linked to the takeover, Captain Blackfeather is removed from the grid. The table below shows the value of one individual Blackfeather Gem:

Symbol xTotalBet
Blackfeather Gem Lvl 7 30x
Blackfeather Gem Lvl 6 10x
Blackfeather Gem Lvl 5 3x
Blackfeather Gem Lvl 4 1x
Blackfeather Gem Lvl 3 0.50x
Blackfeather Gem Lvl 2 0.30x
Blackfeather Gem Lvl 1 0.15x

Layout Shenanigans

Pirots 5 also uses several layout modifiers and trap features. Some of them change movement routes, while others remove symbols, move birds, or add extra payout chances.

  • Portals can appear in the walls around the grid. Parrots may use them to teleport when there are collectable symbols available. Walls can also work as a tunnel if they connect 2 portals, and up to 4 portals can appear at the same time.
  • Catacombs trigger when a parrot collects a matching corner symbol. Captain Blackfeather can also enter the Catacombs if he has taken control of that parrot. Inside, there are 4 coffins, gems, feature symbols, and hidden mummy positions. Winning a fight awards a feature symbol, while losing sends the bird back to its corner. Captain Blackfeather automatically wins all fights. If all 4 mummies are defeated, coins are added to the former coffin positions before the bird returns to the main grid.
  • Arrow Shooters activate when a parrot walks onto an arrow shooter trap. The shooters appear on the rim of the grid and stay pending until the birds cannot collect more symbols. If an arrow hits a parrot, that bird’s gems are changed into gems of a random parrot, and the hit bird is removed. If all 4 birds are hit, a random number of gems are turned into coins. Removed birds can return on the next refill.
  • Boulder activates when a parrot walks onto a boulder trap. Before the next refill, a boulder of 2x2 to 4x4 size rolls across the grid and crushes gems, walls, and birds in its path. Arrow Shooters and feature symbols are not affected. Removed birds can appear again on the next refill.
  • Charlie’s Extra Chance may trigger when the birds cannot collect any more symbols. It activates a random number of traps, which gives the round another chance to create movement or extra results.
  • Secret Door activates when a parrot walks onto a secret door trap. It splits the 6x6 grid into 4 squares and rotates them, moving symbols, traps, and birds. Cross-over floor tiles are also placed, letting birds cross to already collected positions. Catacomb entry is disabled during this feature.
  • The Cursed Treasure Coin Rain can randomly trigger in any game round. When it activates, coins are dropped onto the game grid.

Cursed Temple Coin Game

The Cursed Temple Coin Game triggers when the entire grid is cleared during the Secret Door feature. It is played on an 8x8 grid with a 2x2 Cursed Treasure area, possible portals, initial coins, and one rotation trap. The game starts with one parrot in each corner.

The closest comparison here is the Hold n Win template, although Pirots 5 obviously makes it more bird-shaped. Only coins, parrots, and blanks are in play. Coins are sticky, while the parrots collect them using the same movement logic as in the main game.

Pirots 5 Slot
Pirots 5 Slot - Cursed Temple Screen

The feature starts with 3 respins. The respin counter resets whenever a new coin or bird drops onto the grid.

If a bird ends up vertically or horizontally adjacent to the Cursed Treasure and has no more symbols to collect, the Cursed Treasure feature triggers. The bird is then removed, and its win counter is added to the total win counter.

After that, a random number of coins drops onto the grid:

  • Coins can land on empty positions.
  • Coins can land on existing coins, increasing their value.
  • Coins can land on birds, multiplying the current bird win counter by 2.

Captain Blackfeather can appear on any drop during the Cursed Temple Coin Game and upgrade the Cursed Treasure. Once upgraded, the Cursed Treasure has a random chance to award one extra Cursed Treasure Coin Rain at the start of each remaining drop in the feature.

If Captain Blackfeather is already present when the Cursed Temple Coin Game triggers, the Cursed Treasure is upgraded immediately. As usual with this guy, he refuses to appear without adding one more rule to the page.

The rotation trap can also affect the round. If a bird steps on it, the trap is kept pending until the parrots can no longer collect more symbols. The trap is then removed, and 1 to 3 parts of the grid rotate into new positions. The rotation trap can return with the next symbol refill.

Bonus and Super Bonus

The Bonus round triggers when 3 Scatter Scarabs are collected in the base game. This awards 5 free spins, and the feature starts with the current active rows and columns from the triggering round.

Several elements stay persistent during the Bonus. The grid size, collection meter progress, portals, and gem upgrades carry over between free spins. Captain Blackfeather can also stay on the grid between spins, but only if his feature has not been activated yet.

During the feature, a collected Bonus symbol awards an extra drop. If at least one of the triggering Scatter Scarabs is a Super Scatter Scarab, the Super Bonus triggers instead. The main upgrade is simple: Super Bonus awards one Cursed Treasure Coin Rain at the start of each drop, because ELK clearly looked at Pirots 5 and decided it still needed more things falling onto the grid.

Pirots 5 Slot
Pirots 5 Slot - Bonus Game Screen

X-Tier

If you want to skip the grind and jump straight into the bigger parts of Pirots 5, the X-Tier button on the left side is the place to look. In practice, this is ELK Studios’ feature buy menu with its own branding and a bit of extra sauce.

There are 2 Bonus Bet options and 3 direct Bonus Buy options. So yes, you can jump ahead whenever you like, provided the wallet gives permission first.

X-Tier Option Cost Effect
Bonus Hunt 3x the bet Gives a 5x higher chance to trigger the Bonus Round
Mega Hunt 10x the bet Gives more than a 20x higher chance to trigger the Bonus Round
Cursed Temple 50x the bet Starts the Cursed Temple Coin Game directly
Bonus Game 100x the bet Starts the Bonus Game directly
Super Bonus Game 250x the bet Starts the Super Bonus Game directly

Theme and Graphics

Pirots returns for the fifth numbered release, although the series has more branches if we count spin-offs and related games. The parrots’ charisma is as punchy as always, and ELK Studios keeps the production value at the usual high level.

The slot brings strong animations, handcrafted art, video intros, and, as per tradition, 3 settings. Players who tried earlier Pirots releases already know this structure, since the series often moves between several backdrops instead of staying in one place.

What separates Pirots 5 from just another good-looking high-budget slot is the attention to small details. Visual jokes, tiny easter eggs, character reactions, and background touches are everywhere, and they make it clear that someone at ELK really enjoys working with these pirate birds.

The sound design also does its job well. The soundtracks fit the different settings, effects support the collection-heavy gameplay, and the audio adds the final drop needed to complete the impression. Pirots 5 looks and sounds like a proper ELK Studios flagship release.

Pros and Cons of Pirots 5 Slot

Pros

  • Unique CollectR core and lots of feature layers
  • 10,000x max win fits the medium-high volatility profile well
  • Great visuals, animations, and small Pirots-style details

Cons

  • RTP range drops too low on some casino versions
  • X-Tier options get expensive, especially the 250x Super Bonus buy
  • Rules page can feel overloaded during the first session

Pirots 5 Free Play

Want to test this overloaded parrot expedition before your real money balance gets dragged into the temple? You can launch the Pirots 5 demo right here on SlotCatalog without registration or deposits. That gives you time to check the 6x6 grid, see how it expands up to 8x8, and follow how the 4 parrots collect matching gems through the CollectR mechanic.

The Pirots 5 free play version includes the same gem levels, Cascades, Tokens, feature symbols, Captain Blackfeather, layout traps, Bonus, Super Bonus, Cursed Temple Coin Game, and X-Tier options as the real money game. Use it to understand how much is going on under the colourful bird circus before deciding if this ELK Studios slot deserves a real money spin.

Final Words

Short answer: Pirots 5 is a banger. Long answer: I will try not to turn this final section into another rules page, because the game already has enough moving parts to keep a small committee busy.

The fifth numbered Pirots release does exactly what a strong sequel should do. It takes the CollectR core, keeps the identity of the series, and builds a much bigger structure around it. The result feels packed, but in a good way, because most features actually support the main collection loop instead of sitting there as decoration.

I have very few real complaints here. Pirots 5 looks great, sounds even better, and the Big Win screen deserves a separate mention for the tune and animations. Math-wise, medium-high volatility, a 10,000x max win, and a 96% top RTP version give the slot enough firepower to match its feature set.

Gameplay is the real hook. The screen constantly gives you something new to track: gem upgrades, traps, portals, tokens, Blackfeather moments, Cursed Temple scenes, and bonus layers. Sometimes you honestly do not know when the slot will finish showing all its tricks, and for Pirots, that feels like the whole point.

The main nuance is the RTP range. The 96% version looks good, but the lower settings, especially 87%, are a different story. So, if you plan to play Pirots 5 for real money, check the RTP first. With the right version, this is one of ELK Studios’ strongest releases in the series.

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Scanned Countries

US New Jersey

Sorry, Pirots 5 is not available for this market. In total, we scanned casinos at 108 in various markets. Pirots 5 is available in 2 countries. The markets with the highest number of casinos are: GB, EE

Country Scanned [i] With Game [i] In Lobby [i] SlotRank [i] Action
United Kingdom GB 159 2 1 245 See Data
Estonia EE 39 1 0 15630 See Data
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